Free Fire all character with ability-part -02.

 

                   Free Fire All Character Ability Part-2


 Today I will present a report on the ability of all characters in free fire. Since there are 40 characters in free fire, I think it's going to be more if I put so much in 1 post. So I'll post 4 sires about this character. So let's start today's Part 2.


11.Maxim:


Ability Name: Gluttony


Ability: Passive


Ability Max Level:

Eating mushroom and using med kits faster by 40%.


12.Ford:


Ability Name: Iron will


Ability: passive


Ability Max Level:

Reduces damage 24% when outside the safe zone.


13.Nulla:


Ability Name: N/A


Ability: N/A


Ability Max Level:

N/A


14.Primis:


Ability Name: N/A


Ability: N/A


Ability Max Level:

N/A


15.Kelly:


Ability Name: Dash


Ability: Passive


Ability Max Level:

Sprinting speed increases by 6%.


16.D-Bee:


Ability Name: Bullet beats


Ability: Passive


Ability Max Level:

When firing while moving, movement speed increases by 15%, accuracy increases by 35%.


17.Maro:


Ability Name: Falcon fervor


Ability: Passive


Ability Max Level:

Damage increases with distance, up to 25%. Damage to marked enemies increases by 3.5%.


18.Skyler:


Ability Name: Riptide rhythm


Ability: Active


Ability Max Level:

Unleashes a sonic wave forward, damaging 5 Gloo Walls within 100m, CD 40s. Also, each Gloo Wall deployed will result in increasing HP recovery beginning from 9 points. Recovery effects do not stack.


19.K:


Ability Name: Master of all


Ability: Active


Ability Max Level:

Max EP increases by 50. Jiu-jitsu Mode : Allies within 6m get 500% increases in EP conversion rate. Psychology Mode: Recover 2 EP every 2s, up to 150 EP. Mode switch CD: 3s.


20.Jai:


Ability Name: Raging reload


Ability: Passive


Ability Max Level:

After knocking down an opponent, the gun's magazine automatically gets reloaded by 45% of its capacity (limited to AR, Pistol, SMG, SG).

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