Free Fire All Character Ability Part-3
Today I will present a report on the ability of all characters in free fire. Since there are 40 characters in free fire, I think it's going to be more if I put so much in 1 post. So I'll post 4 sires about this character. So let's start today's Part 3.
21.Wolfrahh:
Ability Name: Limelight
Ability: Passive
Ability Max Level:
With every additional observer or kill: Damage taken from headshots decreases by 5%, up to 30%. Damage to enemy's limbs increases by 5%, up to 20%.
22.Dasha:
Ability Name: Partying on
Ability: Passive
Ability Max Level:
Reduce damage taken from falls by 50%. Reduce recovery time from falls by 80%. Reduce rate of recoil build up by 10%. Reduce maximum recoil by 10%.
23.Luqueta:
Ability Name: Hat trick
Ability: Passive
Ability Max Level:
Ability: Every kill increases the max HP by 18, up to 35.
24.Clu:
Ability Name: Tracing steps
Ability: Active
Ability Max Level:
Locate positions of enemies with in 70m who are not in prone or squat position. Lasts for 7.5s, CD 60s. Enemy positions are shared with teammates.
25.Jota:
Ability Name: Sustained raids
Ability: Passive
Ability Max Level:
SMG or Shotgun kills will instantly restore 40 HP, cool down 5 seconds.
26.Kapella:
Ability Name: Healing song
Ability: Passive
Ability Max Level:
Increases effects of healing items by 29% and healing skills by 10%. Reduce ally HP loss when downed 30%. Effects do not stack.
27.Alvaro:
Ability Name: Art of demolition
Ability: Passive
Ability Max Level:
Explosive weapon damage increases by 16%, damage range increases by 10%.
28.Steffie:
Ability Name: Painted refuge
Ability: Active
Ability Max Level:
Create a graffiti thst reduces explosive damage by 25% and bullet damage by 5% for 10 seconds. CD 45 seconds.
29.Notora:
Ability Name: Racer's blessing
Ability: Passive
Ability Max Level:
When driving a vehicle, restore HP of all members on the vehicle by 5 HP every 2s.
30.Joseph:
Ability Name: Nutty movement
Ability: Passive
Ability Max Level:
Moving and sprinting speed increases by 20% upon taking damage.